![]() Image from: Blizzard Entertainment.Ī big advantage for sustainability over the traditional Hearthstone mode is that Duels does not need to be as balanced. It also utilises the random buffs and card choices at the end of every round, which injects some randomness and surprise into each game. ![]() It has a large pool of playable cards and uses multiplayer, which serve the longevity of the game by providing countless combinations and strategies through matchmmaking. ![]() In terms of Games as a Service, Duels has several things going for it. Worst at: Balance, overpowered and underpowered decks and buffs.Best at: Deep gameplay in the Hearthstone style without needing to own a bunch of new cards.Made for: Hearthstone players tired of increasingly frustrating ranked and unranked matches.In this post, I will dive into the game design of Hearthstone Duels, and why I think it’s the best addition to the Hearthstone catalogue so far. In this series, I am discussing the three major new game modes in Hearthstone: Battlegrounds, Duels and Mercenaries. Duels captures the essence of what made Hearthstone great back in 2014, while providing a jumping off point for players who are discovering the game today. But it’s also targeted to players like me, who enjoyed the original strategy card game but are finding it difficult to keep up with every new card set. Personally, I think Duels is currently Hearthstone’s strongest mode. Its format was the most logical next step for a collectible card game whose number of cards and mechanics were growing at an unsustainable rate. Duels was the Hearthstone mode we all knew was coming.
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